State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Top Card Battler Apps Performance in Bolivia Q4 2024

Explore the performance of the top 5 card battler apps on a unified platform in Bolivia during Q4 2024, with insights from Sensor Tower.

Top Card Battler Apps Performance in Bolivia Q4 2024

In the fourth quarter of 2024, the card battler app market in Bolivia saw significant activity across the top five applications, with data sourced from Sensor Tower.

Pokémon TCG Pocket - Card Game launched in October and showed a rapid climb in weekly revenue, peaking at approximately $1.9K by mid-December. Downloads started strong with over 40K in late October, followed by a gradual decline, ending the year with about 2.8K weekly downloads.

For Yu-Gi-Oh! Duel Links, revenue fluctuated, starting at $532 and briefly dipping before closing the quarter on a high note at $631. The app maintained a steady download rate, ranging from 138 to 257 weekly downloads.

MARVEL SNAP experienced varied revenue, initially at $290, dipping to a low of $38, and recovering to $161 by year-end. Downloads showed a slight increase through the quarter, peaking at 172 in early December.

WWE SuperCard - Wrestling Game had relatively stable revenue, with a notable increase to $160 in mid-December. Weekly downloads were modest, with a slight increase from 32 to 65 over the quarter.

Finally, Hearthstone saw a peak revenue of $212 in early November, with a general decline towards the end of the year. The app's downloads fluctuated, starting at 27 and peaking at 98 in early November.

For more insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025